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Test Server

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Trust
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Posts: 1148
Joined: Tue Sep 08, 2015 11:08 pm

Re: Test Server

Postby Trust » Sun Feb 10, 2019 10:13 am

Bumping this as all content patches are going to the test code base only. The further the testing the better the result will be when this goes live.

Things to test:
  • Grouping
  • Lay on Hands
  • Harm Touch
  • AA's
  • Questing
  • Basic functions I might of missed

Hazel
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Posts: 467
Joined: Wed Aug 12, 2015 5:57 pm

Re: Test Server

Postby Hazel » Mon Feb 11, 2019 4:30 pm

From 2/10/19 P2002 Discord conversation:
ChunkyYesterday at 8:38 PM
By the way everyone I will give out gold gm tokens for valid bug reports on live and 2 gold tokens for valid bug reports from the test server!

Trust Yesterday at 8:40 PM
They need to be real valuable reports not, "Item is using the wrong graphic" or "I think this should have more hate"
Instead things like, "This mechanic is working on live but totally broken on dev, here is the example and how to reproduce. Here is some research I have done to show its in era"

Chunky Yesterday at 8:43 PM
Correct
gold tokens for the juicy ones

Chunky Yesterday at 8:43 PM
and if its a bug report that makes trust shit his pants in just amazement I will give you a custom surname

Trust Yesterday at 8:46 PM
I really really want to get Test Deployed (AKA P2002_v3)
But I need lots of testing, specially since I am doing an AA Refund (AA's already refunded on Test)

eldarian
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Posts: 436
Joined: Tue Jul 05, 2016 5:20 pm

Re: Test Server

Postby eldarian » Mon Feb 11, 2019 5:31 pm

After testing I have Found the following bugs
1.After install and you log in for the first time it does not automatically Direct you to a new server aka quick connect. Maybe we can disable this button as a whole.

2.Client isnt calculating the Correct HP value on AA: Physical Enchancement, seems to be less than 1%. I believe it should be 3%.

3. AA Planar Durablity is granting more than 1.5% HP per a rank Should be 108 HP for my base HP. it was givign me 133 HP.

4.Combat Stability seems to not be mitigating damage. Can this get a second look?

5. Combat Fury im not sure what the meleecritfactor is currently on test but I feel its a bit to high. Warriors should be at at 13 crit. After parsing I was only at 7.2%

6.Per our conversation I attempted to connect to the live server and was met with a black screen of death 6/6 attempts.


[Mon Feb 11 18:29:10 2019]00028:Loading string tables.
[Mon Feb 11 18:29:10 2019]00029:Loading database strings file dbstr_us.txt...
[Mon Feb 11 18:29:11 2019]00030:8410 strings read.

[Mon Feb 11 18:29:11 2019]00031:Initializing client variables.
[Mon Feb 11 18:29:11 2019]00032:Parsing INI file .\defaults.ini
[Mon Feb 11 18:29:11 2019]00033:INI file .\defaults.ini loaded.
[Mon Feb 11 18:29:11 2019]00034:Parsing INI file .\VoiceChat.ini
[Mon Feb 11 18:29:11 2019]00035:INI file .\VoiceChat.ini loaded.
[Mon Feb 11 18:29:11 2019]00036:Loading spell effects.
[Mon Feb 11 18:29:11 2019]00037:Initializing display structures.
[Mon Feb 11 18:29:11 2019]00038:Sound Manager loaded 2994 filenames from soundassets.txt.
[Mon Feb 11 18:29:11 2019]00039:Voice Manager loaded 12 macros from VoiceData.txt.
[Mon Feb 11 18:29:11 2019]00040:Memory mode defaulted to Maximum
[Mon Feb 11 18:29:11 2019]00041:Networking: using port [65200].
[Mon Feb 11 18:29:11 2019]00042:Networking: Connection Established [1]
[Mon Feb 11 18:29:11 2019]00043:WorldAuthenticate: Initiating Login.



@chunky gimmie meh tokens <3
-Vegeta-

Trust
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Posts: 1148
Joined: Tue Sep 08, 2015 11:08 pm

Re: Test Server

Postby Trust » Mon Feb 11, 2019 8:04 pm

After testing I have Found the following bugs
1.After install and you log in for the first time it does not automatically Direct you to a new server aka quick connect. Maybe we can disable this button as a whole. Not really an issue

2.Client isnt calculating the Correct HP value on AA: Physical Enchancement, seems to be less than 1%. I believe it should be 3%. AA Values have not been modified, but I will look into it.

3. AA Planar Durablity is granting more than 1.5% HP per a rank Should be 108 HP for my base HP. it was givign me 133 HP. AA Values have not been modified, but I will look into it.

4.Combat Stability seems to not be mitigating damage. Can this get a second look? AA Values have not been modified, but I will look into it.

5. Combat Fury im not sure what the meleecritfactor is currently on test but I feel its a bit to high. Warriors should be at at 13 crit. After parsing I was only at 7.2% AA Values have not been modified, but I will look into it.

6.Per our conversation I attempted to connect to the live server and was met with a black screen of death 6/6 attempts. Considering this client is for TEST and Not LIVE then yea, it makes sense why you cannot connect to it, because I have the client disabled on live....


[Mon Feb 11 18:29:10 2019]00028:Loading string tables.
[Mon Feb 11 18:29:10 2019]00029:Loading database strings file dbstr_us.txt...
[Mon Feb 11 18:29:11 2019]00030:8410 strings read.

[Mon Feb 11 18:29:11 2019]00031:Initializing client variables.
[Mon Feb 11 18:29:11 2019]00032:Parsing INI file .\defaults.ini
[Mon Feb 11 18:29:11 2019]00033:INI file .\defaults.ini loaded.
[Mon Feb 11 18:29:11 2019]00034:Parsing INI file .\VoiceChat.ini
[Mon Feb 11 18:29:11 2019]00035:INI file .\VoiceChat.ini loaded.
[Mon Feb 11 18:29:11 2019]00036:Loading spell effects.
[Mon Feb 11 18:29:11 2019]00037:Initializing display structures.
[Mon Feb 11 18:29:11 2019]00038:Sound Manager loaded 2994 filenames from soundassets.txt.
[Mon Feb 11 18:29:11 2019]00039:Voice Manager loaded 12 macros from VoiceData.txt.
[Mon Feb 11 18:29:11 2019]00040:Memory mode defaulted to Maximum
[Mon Feb 11 18:29:11 2019]00041:Networking: using port [65200].
[Mon Feb 11 18:29:11 2019]00042:Networking: Connection Established [1]
[Mon Feb 11 18:29:11 2019]00043:WorldAuthenticate: Initiating Login.



@chunky gimmie meh tokens <3

Singhagold
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Posts: 9
Joined: Sat Sep 29, 2018 6:40 am

Re: Test Server

Postby Singhagold » Wed Feb 13, 2019 11:11 am

Are there commands that we can use on the test server? I logged on the other day but was totally naked. Giving myself clothes and some AA would make it a lot easier to do some testing.

Erleichda
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Posts: 97
Joined: Sat Apr 14, 2018 5:44 pm

Re: Test Server

Postby Erleichda » Wed Feb 13, 2019 12:36 pm

There are a bunch of commands, I think typing #help will give you a list of them, generally they're all formatted #<command> <argument>. Some of them won't be enabled, but the ones you need to get set up and test some things will be.

Hazel
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Posts: 467
Joined: Wed Aug 12, 2015 5:57 pm

Re: Test Server

Postby Hazel » Wed Feb 13, 2019 1:32 pm

What I did on the test server:

Looked at EQitems.com for best in slot.

http://eqitems.com/

Image

When you click on the item, in this case Quarm-Touched Feran Bridle , it brings you to allakhazam. The item number is shown in the link as item=128413

http://everquest.allakhazam.com/db/item ... tem=128413

Use 128413 to summon yourself the item in game.

Click the "Show Clickies" button and be amazed. One of my favorite clickies: http://everquest.allakhazam.com/db/item.html?item=15972

I realize we are supposed to be testing content on "Test", but it is REALLY fun to be able to summon ANYTHING YOU WANT!

It's been a while since I've been on test, and I don't remember the # command atm. I'll edit this later when I either remember or look it up.

Chunky
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Posts: 278
Joined: Tue Sep 05, 2017 7:22 pm

Re: Test Server

Postby Chunky » Wed Feb 13, 2019 4:48 pm

you can use #help to find commands available to you, also its #fi to search items and then #si to summon the item

eldarian
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Posts: 436
Joined: Tue Jul 05, 2016 5:20 pm

Re: Test Server

Postby eldarian » Thu Feb 14, 2019 6:16 pm

Could just formelo a cleric like Crysya as well. and copy those items
-Vegeta-

landael
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Posts: 107
Joined: Thu Jan 19, 2017 11:16 am

Re: Test Server

Postby landael » Mon Feb 18, 2019 10:08 am

unfortunately it seems #fi and #si are disabled now :( wanted to try some bane/elemental dmg, cause it seems wonky but maybe its supposed to be
Kajlars
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