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Installation Guide

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by Boragar
Sun Jan 20, 2019 3:43 pm
Forum: General Discussion
Topic: Future Content?
Replies: 57
Views: 3473

Re: Future Content?

No, this is dumb.
by Boragar
Tue Jan 08, 2019 12:36 pm
Forum: Changelog
Topic: Changelog 1/9/19
Replies: 0
Views: 306

Changelog 1/9/19

*Time Breastplate combines added
*Item effects added
*Quarm mana drain changed to be correct now---50 a tic
by Boragar
Mon Oct 29, 2018 10:57 pm
Forum: General Discussion
Topic: MS Paint Contest
Replies: 42
Views: 2551

Re: MS Paint Contest

SYL, that is beautiful
by Boragar
Tue Oct 23, 2018 10:18 am
Forum: Changelog
Topic: Changelog 10/23
Replies: 0
Views: 415

Changelog 10/23

Database: * Many EP/Time items have had effects added or adjusted. * Collapsible Jewlery bags should be fixed * Collapsible bags should now work for combines * Recharging with mana batteries can happen now for anyone not just tinkerers * Xegony named adds will now have the correct hit points. They ...
by Boragar
Mon Oct 22, 2018 8:09 pm
Forum: Retesting
Topic: Wanderer's Sylvan Tunic
Replies: 2
Views: 260

Re: Wanderer's Sylvan Tunic

try it after reboot
by Boragar
Mon Oct 22, 2018 8:08 pm
Forum: Retesting
Topic: Few items in Potime missing effects.
Replies: 3
Views: 295

Re: Few items in Potime missing effects.

items fixed
by Boragar
Mon Oct 22, 2018 7:37 pm
Forum: Retesting
Topic: Anizok's Minimizing Device not recharging.
Replies: 6
Views: 418

Re: Anizok's Minimizing Device not recharging.

fixed on reboot
by Boragar
Wed Oct 17, 2018 10:59 am
Forum: General Discussion
Topic: Revamped Zones
Replies: 20
Views: 1002

Re: Revamped Zones

I climbed a figurative mountain building the database from packet captures and magelo/PEQ imports to PoP. The time expenditure doing this was 3.5 years of my life. I have learned so much and enjoyed seeing players progress through all the content. I have met a lot of great people, and if I had to do...
by Boragar
Tue Oct 09, 2018 2:09 pm
Forum: General Discussion
Topic: P2002 AC Soft/Hard Caps
Replies: 12
Views: 683

Re: P2002 AC Soft/Hard Caps

Here is the actual code for softcaps softcap += shield_ac; armor += shield_ac; if (RuleB(Combat, OldACSoftcapRules)) softcap += (softcap * (aa_mit * RuleR(Combat, AAMitigationACFactor))); if (armor > softcap) { int softcap_armor = armor - softcap; if (RuleB(Combat, OldACSoftcapRules)) { if (GetClass...
by Boragar
Sun Oct 07, 2018 10:21 pm
Forum: Retesting
Topic: Velium Brawl Sticks
Replies: 3
Views: 298

Re: Velium Brawl Sticks

Good catch, fixed on next reboot

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