Category: Raid Encounters

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Raid encounters include those mobs which either require a substantial force to kill (e.g. gods and dragons) or are long respawn targets killed for a specific purpose other than exp (e.g. Sir Lucan). They are often the boss, or one of several bosses, of a particular zone. At the bottom is all mobs in the "Raid Encounters" category. Here is a list, by era, in approximate order of increasing difficulty within each subcategory.

Old World Kunark Velious Velious... Velious... Luclin Luclin...

Plane of Sky

Dragons

Planes of Hate/Fear

Chardok Royals

Dragons

Veeshan's Peak

Dragons:

Giants and Gods:

ToV West Wing:

ToV: Halls of Testing (East)

ToV: North

Sleeper's Tomb

Katta Castellum

Acrylia Caverns

Grieg's End

Umbral Plains

Akheva Ruins

The Deep

Ssraeshza Temple

Sanctus Seru

Vex Thal


Planes ... ... ... ... ... ...

Plane of Disease

Lair of Terris Thule

Plane of Innovation

Plane of Valor

Plane of Storms

Crypt of Decay

Plane of Torment

Bastion of Thunder

Drunder, Fortress of Zek

Halls of Honor

The Temple of Marr

Tower of Solusek Ro

Reef of Coirnav

Eryslai, the Kingdom of Wind

Vegarlson, The Earthen Badlands

Ragrax, Stronghold of the Twelve

Doomfire, The Burning Lands

Plane of Time

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